Out at sea, two women were enjoying the brief time they had before they
would have to fite. The cruise ship floated lazily in the water,
awaiting the arrival of Gezora. The girls aboard it had not talked for a
while. They would be battling soon, and it was best not to cultivate a
friendship before they had to kill each other. When Gezora emerged from
the ocean and climbed up the side of the ship, the two girls met in the
center. It was time for the two shippers to fite at sea. Stella and
Nepeta, prepare to Fite Yer' Mate!
Nepeta immediately scrambles off as the fite begins. Stella pulls out
her Glacial Gun and fires after the troll girl, hoping to land a
freezing bullet in the troll's side early in the battle. Leaping and
bounding around the deck, Nepeta has no trouble dodging the icy ammo as
she moves towards the cabins. Stella immediately picks up on Nepeta's
plan to lure her below deck and into close quarter combat, so she tries
to whip up a geomancy spell to halt her opponent's movements.
Beneath
Stella's feet is the deck's hard wooden floor, meaning that her
geomancy spell conjured up the mysterious Will O' the Wisp. The blue
fire blocks the path Nepeta was leaping towards, and the troll girl is
barely able to miss jumping directly into it. Landing beside the fire,
Nepeta tries to escape the azure fire as it burns up the deck's floor.
The flames ignite her jacket, but Nepeta immediately stops, drops, and
rolls. The flame is quickly put out, and the troll girl is only slightly
flustered from the unusual flame's burns.
Nepeta decides to
switch to the offensive, charging toward the orator like a cheetah
dashing towards a gazelle. Stella clumsily fires off a shot from her
gun, but just because it was clumsy did not mean it failed to hit. The
bullet tears right through Nepeta's side, turning her predatory sprint
into a pitiful tumble. She tumbles right into Stella, sending the two
tumbling together in a ball towards the ship's handrails. The two girls
untangle themselves from each other and dust themselves off, and then
Nepeta takes a swipe with her claws right at the orator's stomach.
Stella
is just quick enough to prevent the claws from breaking her skin. Cloth
is torn away, but no real damage is done. Nepeta begins to swipe more
and more as Stella is backed into a corner. Stella tries to pull her gun
up and fire, but the troll's blue claws bat the gun towards the floor.
The gun fires a shot, but rather than a bullet, the magic spell Blizzard
is cast by the gun. The ground beneath the girls freezes, causing
Nepeta to slip up and land on her rear end. Stella uses the handrail she
was cornered against to support herself as she began to cast another
geomancy spell. Now that she stood on ice, it was the spell Snowstorm.
A
flurry of snow whips up around Nepeta, who begins to scamper off on all
fours to try and escape the spell's range. The snow digs into her with
surprising strength, causing her green blood to spill out and dye the
snow a sickly hue. The snow finishes its assault and dissolves as Nepeta
disappears into the cabin. Stella readies her gun and prepares to
follow her foe into the lower decks.
The lights are off in the
lower decks. Doors line the hallways, each one a possible hiding place
for the troll dressed like a cat. Stella spots a trail of green blood and begins to follow it. A rug was beneath her feet, so she was able to cast
Will O' the Wisp to light the hallway. As soon as the light comes on
though, Nepeta dashes out of the darkness and slices off some of
Stella's fingers. Her trigger finger is gone, and she drops her gun.
Using her non-dominant hand, Stella pulls the gun up and fires as best
as she can at the troll. Three bullets make contact, all in Nepeta's
right arm. The troll cries out in pain. She ducks into a room to assess
the damage to her arm.
It wouldn't move. Nepeta tried and tried,
but the right arm didn't even budge. On the bright side, she could not
feel the pain in the arm as it began to freeze over. The door of the
room slams open. Stella barges in, launching bullets like a madman. The
bullets hit nothing. Nepeta sneaks back into the hallway unseen and
enters a different room. Stella realizes her opponent had left the room
and goes into the hallway to find her. The wisp's flame was gone, and
her opponent could be hiding anywhere. She reloads her gun before she
begins to check each room, one by one. Then, she realizes it probably
was not the best idea to put herself in the way of a possible troll
ambush by opening the doors to a bunch of dark rooms.
Stella
clears her throat rather loudly, and then her face settles into a blank
expression. Then, Stella begins to ramble about abilities.
Nepeta is leaning against a door, waiting for Stella to try and enter
the room. When the green-blooded girl hears Stella start to talk about
movement abilities, her eyelids grow droopy. A quiet cat-like yawn
escapes her mouth as she slips into a brief slumber. Nepeta had been
forced to listen to one of the infamously boring tutorials of a certain
scholar. Stella had used a rather odd speechcraft skill: Mimic Darlavon.
Nepeta was out cold for a while, giving Stella the time she needed to
search the hallway for the room the cat-troll resided in and prepare for
the confrontation they would inevitably have.
Nepeta may have been bored to sleep by the almost supernaturally dull
tales Stella regaled while mimicking Darlavon, but she wasn't quite as
vulnerable to its effects as a human. Nepeta often took cat-naps,
whether or not this was part of her cat-imitation gimmick is anyone's
guess, but she was already well rested, so she had entered a very light
sleep rather than the usual deep sleep the speechcraft often inflicts.
Why
is that important? Because Nepeta was awake as soon as Stella turned
the door handle to the room Nepeta was in. It wasn't quick enough for
her to stop leaning on the door though, because as soon as the door
opened, Nepeta came falling out on top of Stella. Stella's gun falls
from her hands, and Nepeta uses her good arm to slice the weapon apart.
The claws were apparently rather strong. Whatever they were made of had
just slashed open the ammo, causing a huge blast of ice to fill the
halls and freeze the two combatants, Nepeta still propped on top of the
orator.
Stella couldn't move her arms or legs, but she was able
to speak. Stella began to speak of Nepeta's demise, and soon, Nepeta
began to feel odd. She had been doomed by the speechcraft skill known as
Condemn. If Nepeta couldn't finish the battle soon, the doomcount
placed upon her by Stella would kill her without fail. And since they
were frozen solid in layers of ice, Nepeta was at a serious disadvantage
at the moment.
Nepeta tries to free herself from the ice, but it
is no use. That is when Nepeta remembers her odd inventory system. The
sylladex contains items that can be jettisoned at high speeds if a new
object forces them out. Nepeta begins to ponder what she could use to
force an object out of her inventory. Well, she was frozen onto the
orator. Stella's silly hat is added to the sylladex, forcing out a
different item from her sylladex. Which item, you ask?
Catnip. A huge bag of catnip.
The
catnip is launched out of the hammerspace that is Nepeta's sylladex,
flying at an alarming velocity through the ice. The ice around the girls
shatters, and the two immediately leap up. Stella looks at her gun, now
too badly shredded up to be of any use. She looks at the ground, hoping
to find a good geomancy surface. There was ice and carpet, which she
had already used to only minor success. But wait, there technically was
another surface in the hallway...
Stella leaps up onto the bag of catnip and casts a geomancy spell.
The
geomancy is slightly delayed as it attempts to identify the surface its
using as a base, but it settles on using Tanglevine to represent its
odd surface. Vines reach out of the bag of catnip and begins to strangle
Nepeta, who slashes at a few until suddenly she freezes up. The vines
have inflicted Stop upon her. As the vines recede back into the catnip
bag, Stella sighs in relief as she sits down to wait out the doomcount.
Since Nepeta couldn't move, Stella could just wait out the effects of
Condemn and win the match easily.
Stella sits around for a while,
thinking up possible ships and trying her best to consider possible
ships using the troll girl's odd shipping quadrants. While Stella tried
to occupy herself, Nepeta's doomcount is getting closer and closer to
zero, but luckily for her, Stop wears off before the doomcount is over.
Nepeta leaps forward as soon as she can move again, puncturing Stella's
stomach with her claw. The orator leaps up, clutching at her stomach to
keep her intestines from spilling out. Stella tries to run away from the
troll-girl, but Nepeta jams her claw through the back of Stella's head.
Nepeta pulls her claw out of Stella's head, the eye sockets of the
orator now empty after the blue claws had pushed the eyeballs out of her
head. Stella's body fell to the ground as the doomcount fades. Doom
ends after the battle ends. Nepeta begins to haul her fellow shipper to
the top deck to tell Gezora the battle is over.
When she reaches the top deck, she finds the referee tanning.
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